No Crysis on PS3 or 360

Crytek says none of the next-gen systems are powerful enough, with the biggest stumbling block being their inability to run DirectX 10.

Just as well, they'd probably then water the whole game down to fit across platforms - like Oblivion.

I just don't understand, then - exactly how many copies of this game are they expecting to sell?

I mean, I bet you can make a photorealistic game with *perfect* physics and all the bells and whistles, but if you need a fucking Cray XT-3 supercomputer to run it, what's the point? 

Ted - good idea what they're thinking.