The UFC Returns to Videogames !

THQ agrees to step into the octagon.

"January 15, 2007 - The higher ups at THQ have informed IGN that it will announce a brand new licensing deal tomorrow (January 16) that grants the Agoura Hills-based publisher the rights to release videogames based on Zuffa LLC's Ultimate Fighting Championship. This agreement will last through the end of 2011 and applies to PC, handheld and console platforms. The rights also incorporate online, multiplayer and downloadable capabilities.

"Ultimate Fighting Championship and THQ represent the perfect marriage of rich content and proven development capabilities," said Kelly Flock, executive vice president of worldwide publishing, THQ. "The UFC brand has seen tremendous growth in recent years with wild popularity among the core gaming demographic. This relationship serves as an extraordinary addition to THQ's world-class license portfolio as we continue to expand our competitive sports offering."

"Interactive is a critical opportunity for us to expand the Ultimate Fighting Championship brand," said Dana White, UFC president. "Our goal for the UFC games is to give our growing, global fan base the opportunity to experience the most exciting live sporting event in the world -- the UFC. THQ's unparalleled development and pedigree in the fighting/action-sports genre, in addition to their leading position as a global publisher, makes them our best partner to deliver on this objective."

Few details about the UFC games were given as we went to press, but we do know that the products will include current and former stars and champions from throughout the franchise's history. The developer, release date, and specific systems are still a mystery."

I wanna see gi's with body-sensors built in for online octagon battles!!

"we do know that the products will include current and former stars and champions from throughout the franchise's history"

no suprise, since a lot of the contracts for guys stretching as far back as Coleman, Frank S, Bas, etc... signed over their likeness/identity forever for things such as videogames, etc...

Not that I'm complaining. If that didn't happen, there is no chance in hell any of those legends would be in any UFC game - Frank especially !

Its a shame Randy was smart enough to control his likeness was annoying when you couldn't select him in games, even when he was the current real life champ !

i hope forrest is in it

Interview from

IGN: This isn't the first time THQ has handled a mixed-martial arts game. What does this mean for THQ? What makes this announcement and this decision so important?

Kelly Flock: The previous games we did were picked up from Japan, and they were based on Pride FC. These games are a different story. What's happened since then is that the popularity of the UFC has really kicked into gear. It's amazingly popular right now. We saw the numbers, how it was taking off, how our demographic was interested, and we felt like it was time to bring it back to the interactive arena. The response from people we know about it all think this is a great move.

IGN: Wrestling and fighting games are always the toughest to make because they require tight, smart mechanics. What makes you believe that you can create a title that relies on the hardest aspects of both sports and pull it off in a single game?

Flock: It's true. The graphic side is tough to handle. We're already heavily into research and development on the game, and with our experience in the wrestling arena, we should have a winner on our hands.

IGN: Who is developing it?

Flock: Who is the developer? We can't say yet. We can't reveal anything about that just yet. That announcement is for another time. But we're well aware of this difficulty to made this game work out, especially the mechanics, and Zuffa, LLC was also aware of this when they picked us to publish their game.

IGN: What kind of access will THQ have to all of the UFC fighters?

Flock: We'll have access to both past and present fighters, giving us quite a bit of athletes with whom to work. This UFC game will be structured with current talent, UFC locations, and the Octagon. Not to be coy here, but we do have a lot more to announce, just not at this time.

IGN: Your announcement includes next-gen systems, PCs, handhelds, and wireless games. Does it make sense to bring a UFC game to the PC and handhelds?

Flock: Sure it does. We do really well with PC games in Europe and you know how strong our history with handhelds is. To be honest, it's hard to tell right now how all the games on the various systems will work, but we'll make it happen. We'll create the right games for the right systems.

IGN: How popular will UFC be in countries other than the U.S.?

Flock Right now, the UFC's strength is in North America, but when we bring it to market this UFC game will have more of a global presence.

IGN: What are the two or three most important elements of your announcement?

Flock: It's a huge announcement because most of the active videogame publishers were after the license. But Zuffa selected us. That's the biggest element of our announcement. The reason THQ got the license was because we were the ones most passionate about it. We have a big presence in the category and we have a couple people internally at THQ who really get it. We really understand the property, its value. We know how to launch these kinds of games, and we have the ability to execute. That's why Zuffa picked us; that's why it's important.

IGN: Will this be an annual game?

Flock: That's our expectation. UFC lends itself to an annual update, so we expect to have annual iterations of the game with new features, updated and upgraded graphics and gameplay, the whole deal.

IGN: In your opinion, what will the ESRB rate it? The sport of UFC is brutal and bloody. People get their faces beaten in, suffer broken noses, and break bones all the time. Are you going to try and recreate the game in a realistic fashion?

Flock: We don't know what the rating is because we haven't submitted it to the ESRB, but rest assured, we won't hold back any punches. We're going to give gamers a really great recreation of the UFC experience in a videogame, and if the ESRB deems this an M game, so be it. That's not really a concern of ours. We want to make a great game first and foremost.

An MMA game finally on PC would be cool.

I hope they do a good job with this one, with better controls and an option to do career mode and TUF mode, etc.

I have Tapout 2 for XBOX, it's fun to play but the controls are retarded, theres like 4 button, and limited grappling controls.

"i hope forrest is in it"


As long as they have Tim Sylvia I'm happy. Chi gathering meditation powers would be a nice touch too.

we should submit idea's to THQ

"i hope forrest is in it"


I have a HOORIBLE feeling this game is going to look like season 1-3 of TUF. Lots of Leben and Forrest.

I have a HOORIBLE feeling this game is going to look like season 1-3 of TUF. Lots of Leben and Forrest.

If it has mostly tuf guys then i know im going to be using sanchez then

Who did the Pride game ? I enjoyed that quite a bit.

2K makes better sports games than EA


The fight night control system is useless in MMA. Konami's K-1 game would be perfect for MMA.

Have you played NBA 2k7 ? Compare it to EA's NBA live ? You can't