orcus - "Western fighting games have never been good w/ the exception of Mortal Kombat 2 and Weapon Lord really"No, no they're not-- stop aping the PR monkey bullshit.
lol @ trying to lump Fight Night and UFC in with Street Fighter and Mortal Kombat. The first two are fighting simulations, the latter are just bizarre hand-eye coordination and button-memorization contests that happen to use human figures onscreen to show the results. Japanese "fighting" games have nothing whatsoever to do with attempting to model a fight. You might as well compare Ghost Recon with Heavy Barrel or Falcon 2.0 with Xevious.
Fight Night and UFC aren't fighting simulators in the least. Just because they're based off of realistic licenses don't make them realistic. By that logic, the Need for Speed series is just as much of a sim in their genre as well. The closet we have to a fighting simulator STILL is Virtua Fighter and even that is fairly arcadey when it comes down to it.
These new license driven boxing and MMA games aren't the least bit realistic in any sense of the word. They're casual gamer button mashers, nothing more, nothing less. Play more games in the genre and get a clue before you make yourself appear even worse, please.
Lastly, there's nothing "bizarre" about having good hand/eye coordination for a game. The last I checked for videogames, we called that having "skill". Something lacking more and more as the medium becomes further and further watered down mainstream. I mean, god forbid that you actually have to TIME your movements and think of a strategy on what you're doing before you even do it gasp.
Maybe you should learn how to play the genre first. Then comment. How bout that?